Official Clairvoyance plugin marketplace
npx claudepluginhub codybrom/clairvoyanceESP for AI Coding — Agent skills on the philosophy of software design, grounded in decades of engineering experience.
AI agents can write working code, but they don't stop to consider effective design unless asked. Clairvoyance is a set of skills inspired by John Ousterhout's A Philosophy of Software Design. Each skill gives your agent extrasensory perspective around software design, with concrete tests to see ahead of obstacles during implementation and review.
Skills activate automatically and push your agent to ask questions like:
You can also invoke them directly. Use /red-flags to trigger a design smell scan, /deep-modules to check interface depth and /design-it-twice to compare alternatives before committing.
Note: Installation differs by platform. Claude Code has a built-in plugin marketplace. Codex and OpenCode require manual setup.
/plugin marketplace add codybrom/clairvoyance
/plugin install clairvoyance@clairvoyance-plugins
npx skills add codybrom/clairvoyance --skill '*'
Tell Codex:
Fetch and follow instructions from https://raw.githubusercontent.com/codybrom/clairvoyance/refs/heads/main/.codex/INSTALL.md
See .codex/INSTALL.md for detailed steps.
Tell OpenCode:
Fetch and follow instructions from https://raw.githubusercontent.com/codybrom/clairvoyance/refs/heads/main/.opencode/INSTALL.md
See .opencode/INSTALL.md for detailed steps.
Machine-readable skill index for LLM agents:
| Skill | Covers |
|---|---|
deep-modules | Module depth, shallow modules, classitis, pass-through methods, interface vs implementation |
module-boundaries | Merge vs split, conjoined methods, method splitting, dependency minimization |
information-hiding | Information leakage, temporal decomposition, partial hiding, false encapsulation |
pull-complexity-down | Caller burden, configuration parameters, the core asymmetry |
| Skill | Covers |
|---|---|
abstraction-quality | Genuine vs false abstractions, layer boundaries, decorators |
general-vs-special | Interface generality, special-general mixture, edge-case elimination |
error-design | Define errors out of existence, exception masking, aggregation, just crash |
| Skill | Covers |
|---|---|
naming-obviousness | Isolation test, scope-length principle, consistency, avoid extra words |
comments-docs | Comment types, comments-first workflow, cross-module documentation |
| Skill | Covers |
|---|---|
strategic-mindset | Strategic vs tactical, investment rule, tactical tornado |
design-it-twice | Generate alternatives, compare on criteria, synthesize |
code-evolution | "Designed this way" standard, repetition, technical debt |
complexity-recognition | Change amplification, cognitive load, unknown unknowns |
| Skill | Covers |
|---|---|
red-flags | Design smell scan covering structure, boundaries, documentation, naming, and process |
design-review | Structured review funnel from complexity triage through structural, interface, and surface checks |
diagnose | Routes a vague symptom or complaint to the most relevant skill via a decision tree |
These skills are adapted in part from the teachings of John Ousterhout, professor of computer science at Stanford University, and his book A Philosophy of Software Design. This project is not affiliated with, endorsed by, or sponsored by John Ousterhout, Stanford University, or the publishers of A Philosophy of Software Design.
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