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From build-visionos-apps
Create or use a project-local visionOS build/run script, then launch on the visionOS Simulator.
How this command is triggered — by the user, by Claude, or both
Slash command
/build-visionos-apps:build-and-run-visionos-app [scheme] [workspace|project] [bundle_id] [simulator] [mode]The summary Claude sees in its command listing — used to decide when to auto-load this command
# /build-and-run-visionos-app Create or update the project-local visionOS `build_and_run.sh` script, wire the Codex app Run button, then use that script as the default build/run entrypoint on the visionOS Simulator. ## Arguments - `scheme`: Xcode scheme name (optional) - `workspace`: path to `.xcworkspace` (optional) - `project`: path to `.xcodeproj` (optional) - `bundle_id`: app bundle identifier (optional; needed to launch + filter logs) - `simulator`: visionOS simulator device name (optional, default: `Apple Vision Pro`) - `mode`: `run`, `logs`, `debug`, `verify`, or `device` (optiona...
Create or update the project-local visionOS build_and_run.sh script, wire the
Codex app Run button, then use that script as the default build/run entrypoint on
the visionOS Simulator.
scheme: Xcode scheme name (optional)workspace: path to .xcworkspace (optional)project: path to .xcodeproj (optional)bundle_id: app bundle identifier (optional; needed to launch + filter logs)simulator: visionOS simulator device name (optional, default: Apple Vision Pro)mode: run, logs, debug, verify, or device (optional, default: run)ImmersiveSpace/RealityView,
RealityKitContent package).git init at the project root so
Codex app git-backed features unlock (never nest inside a parent repo).xcodebuild -list) and resolve the app scheme + bundle id.xcrun simctl list devices visionOS); default to
platform=visionOS Simulator,name=Apple Vision Pro.script/build_and_run.sh so it boots the sim, builds,
installs the .app, and launches. Follow the canonical contract in
../skills/build-run-debug-visionos/references/run-button-bootstrap.md..codex/environments/environment.toml with a Run action
pointing at ./script/build_and_run.sh (exact shape in the reference).Run actions pointing at old script paths.logs, debug, verify, or device only when the user asks for them.npx claudepluginhub likw99/agent-plugins --plugin build-visionos-apps